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Author |
Thread Statistics | Show CCP posts - 31 post(s) |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
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Posted - 2011.05.10 18:25:00 -
[1]
this is awesome, good job ccp
notice all the people complaining are in the nc
hey nc, ha ha Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
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Posted - 2011.05.10 18:52:00 -
[2]
Edited by: Cynthia Ysolde on 10/05/2011 18:54:39 Edited by: Cynthia Ysolde on 10/05/2011 18:53:18
Originally by: penifSMASH IF Y'ALL CAN READ THIS THEN Y'ALL BEEN PWNED
WELCOME TO THE PWNZONE
definitely not empty quoting
no but really
Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 18:55:00 -
[3]
This is an awesome change for smaller alliances because it forces people to actually use some gates to get from point a to point b when travelling long distances only; most small alliance will see basically no change from this, only the megacoalitions who were able to move their ratting ships or titans from the southern end of fountain to geminate in like 8 jumps without using a single gate under a cynojammer the whole time will now actually have to scout ahead like the rest of us not in the nc Enjoy babbies :) Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 18:57:00 -
[4]
Edited by: Cynthia Ysolde on 10/05/2011 18:57:47
Originally by: Cellistara
Originally by: penifSMASH QQ I'll need a scout now for my T1 shield purger Drake life is so unfair   
Does anyone in PL fly drakes? I thought you were all in supers and t3s that DRF bought you.
mad cuz RUS are using the isk they have to actually win in the game instead of using it to pay for Vuk's rent?
NC have owned like 90% of the tech in game for ages and yet we're the ones with the money, ever wonder why? Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 19:40:00 -
[5]
Originally by: Meno Theaetetus I missed the bit where the people living in nullsec were identified as the problem that needed to be fixed. That entire list of 'developments' are actually measures put forward to make the residents of 0.0's lives harder. Just who's game exactly are you trying to improve.
Why don't you concentrate on making the game better by listening to what the community wants, null sec does not want this. If your doing it to improve the game for people in empire and low sec, why don't you improve empire and low-sec, rather than systematically destroying null sec.
Every single entity in eve except the NC wants this. It has been posted about countless times and brought before the CSM where there was no complaint about this issue being addressed.
Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 20:32:00 -
[6]
Originally by: Minigin
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
you know minigin, this is the first post of yours ever that I have liked.
-destro         Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 21:11:00 -
[7]
Originally by: xttz
Originally by: CCP Fallout If itÆs difficult catching people moving around, roaming/open world pvp becomes more sidelined, which weÆre against
Let's be clear - this change does not promote player vs player, it promotes player versus ganker. One of the primary draws of conquerable space is the ability to define your own transport and shortcuts. This is of huge importance to the casual 0.0 player who doesn't want to stress about getting an escort fleet everytime he moves his hauler full of salvage somewhere. The net effect of this change will be less casual eve players in 0.0, and eventually less opportunity for exactly the kind of 'PVP' you claim to promote.
Except these casual 0.0 players were the ones who were using jumpbridges in their t1 haulers carrying salvage and were not touched before. They were not contributing anything towards any pvp before, and if they go back to empire they're just as likely to be suicide ganked(probably moreso) as if they were carrying a week's worth of pve loot on jumpbridges(something that is worrying in itself). If this guy is as happy going back to highsec as he was in 0.0 speaks to me that he was not in fact contributing anything to the ~0.0 pvp experience~ and his/her presence will not be missed by anyone.
Quote:
Where are the mini-objectives promised for roaming gangs in conquerable 0.0 over eighteen months ago? Why aren't these gangs currently running around with the ability to disrupt jumpbridges and force people to use stargates? This is a hugely regressive step where roamers no longer have to use cunning or specialised ships to kill people outside their own towers, or disrupt their logistics, but instead the aim of their op becomes 'gank hauler on gate, go home'.
In many ways this *is* that change. If logistics are easier to interrupt then that accomplishes many of the goals...instead of having to bring 15 guys and sit cloaked near jumpbridges to get any chance at getting a kill, there is more variety in ways to find targets and disrupt the enemy. I don't get why you have it in your head that a hauler in 0.0 should be safe...it's not like there is suddenly going to be no one else in intel channels and no local channel. It is still very possible to ensure your safety, it just takes some effort or coordination instead of setting up a cyno jammer deathstar and knowing that it sits vigilant over every single gate you go through, ensuring your safety against any small gang
Quote:
Originally by: CCP Fallout if youÆre in an alliance with an intel channel and a semi-decent jumpbridge network, you have a pretty overwhelming degree of safety
This is entirely untrue. People get ganked using jumpbridges (and beacons) all the time. Bombers, HIC traps, drag bubbles, and supercapital drops happen every minute. Try looking for them instead of assuming they do not happen.
As someone who spends 90% of my time in eve doing exactly this, it's a whole lot more effort than pretty much any other kind of PVP and is incredibly risky. While people do absolutely get ganked on them all the time, it's almost entirely because of laziness on the part of the gankee. I can't tell you how many times I've seen myself or my alts reported in channels over and over and still having carriers etc. jump in to the jumpbridge/cynogen I'm camping. This isn't because it's ~so easy~ to camp cynogens, it's because people are stupid and don't read intel channels. If people actually read intel and scout themselves, it's nearly impossible to catch them.
Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 21:14:00 -
[8]
Edited by: Cynthia Ysolde on 10/05/2011 21:13:49
Originally by: xttz
Originally by: CCP Fallout
WeÆre currently looking into a long term plan for 0.0. I say long term, not because itÆs planned for 2014, but because the work will begin this winter and hopefully go on for a while
You're nerfing a key part of nullsec in June. You're starting work on our consolation prize 'this winter', meaning it'll be at least 9 months before we see any improvement. Nine months as people move away from living in from vulnerable conquerable stations with little benefit to NPC 0.0 stations with no downsides.
Let's balance the books a little. If conquerable space has to become even more open to NPC-space based gankers, give us the recourse to hit them back. Let use disable NPC 0.0 station services.
Here's a crazy idea - why not introduce your nerfs alongside a proper, well thought out rebalance of nullsec rather than shoving them in now and offering vague promises that something better is coming, hopefully! Between this and the botched sanctum change, the only people left in conquerable space by that time will be the gankers wondering where all their targets went.
Botched sanctum change? I'd say it worked, I never really got why all 0.0 space got more or less equalized. Conquerable space already offers a pretty wide variety of boosts and I don't really get why you're selling them short. Cynojammers plus jumpbridges plus anomalies (no sanctums? remember back before dominion when everyone had to belt rat so you could support MAYBE 2 people per system ratting? probably not) plus CSAA's is still a pretty healthy bonus over npc space. If you don't like ~holding space~ then I'm sure there are quite a few groups who would be happy to take it and you can be a NPC SPACE GANKER based out of S-U8A4 once more. Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 21:19:00 -
[9]
also let me reiterate for Rashi Nerha
let me introduce you to jump freighter
99% of alliance level logistics are already done with JFs. This will not change. Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
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Posted - 2011.05.10 21:21:00 -
[10]
Edited by: Cynthia Ysolde on 10/05/2011 21:21:25
Originally by: Celistin The biggest thing for me is keeping myself supplied.
I don't have a jump freighter and cyno alt. I have buy orders in jita for ship modules and I shuttle them up to nullsec so I can fit my ships.
The "l33t" pvp corps (lol @ PL) will roam around and pick off random solos because there are less JBs and the people who live there will have a harder time forming a counter fleet and then catching the l33t doodz.
This really looks like less gang vs gang pvp and more 20v2 ganking.
Which ultimately is all the leeters who don't own any space really want. They come out to nullsec, gank a couple miners and ratters and run away by the time a counter fleet is formed. It makes their KB look special but there isn't much actual "pvp" going on.
so you might have to :gasp: work with someone else in a MMOG? Say it ain't so! Brasts |
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Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
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Posted - 2011.05.10 21:25:00 -
[11]
Originally by: Mattress Lover Have any of the devs making these changes ever played Eve in 0.0? I doubt it, they are moronic and show a complete lack of understanding of the game.
As regards force projection you are just making people do 30-40 jumps instead of 5-6. Thanks for making Eve more boring and time consuming - I am completely amazed at how stupid you are.
Listen to the CSM, that's why they're there, to protect our interests.
its almost like they're trying to make eve a big place you can't get from one side of to the other in 10 minutes Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 21:27:00 -
[12]
Originally by: FellRaven
Originally by: Malcanis Edited by: Malcanis on 10/05/2011 21:15:17 I'm genuinely interested to know how having to do a couple of warps between each bridge will "kill 0.0"
No, seriously. How? People live in hi-sec, lo-sec, NPC 0.0 and W-space with no jump bridges at all, but people who live in sov 0.0 can't get by day by day if they have to use a jump gate?
Excuse my scepticism. I trust you will understand if it seems more like you're making a fuss about a very minor change.
EDIT: and to answer the poster directly above: see my sig.
Did you read the bit that said Capitals can't use JBs? Which in effect means you can't defend a Cyno Jammed system with Capital.
or you take it down, jump the capital in, then put it back up? Evens the playing field vs. now when you can basically block out an entire system by putting 20 supers on a jammer pos and just chill Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 21:37:00 -
[13]
Originally by: CheckingAmarr Edited by: CheckingAmarr on 10/05/2011 21:27:03
Originally by: CCP Soundwave
Originally by: Cynthia Ysolde
As someone who spends 90% of my time in eve doing exactly this, it's a whole lot more effort than pretty much any other kind of PVP and is incredibly risky. While people do absolutely get ganked on them all the time, it's almost entirely because of laziness on the part of the gankee. I can't tell you how many times I've seen myself or my alts reported in channels over and over and still having carriers etc. jump in to the jumpbridge/cynogen I'm camping. This isn't because it's ~so easy~ to camp cynogens, it's because people are stupid and don't read intel channels. If people actually read intel and scout themselves, it's nearly impossible to catch them.
Quoting this because it's true.
So, uh, if people read intel and scout themselves, they're nearly impossible to catch at JBs/cynogens but not nearly impossible to catch going through a gate? What exactly will your change fix for smart players who use intel and scouts, and wish to avoid combat?
That's right: nothing.
But it will make a difference. You never have 100% correct intel, and it's nearly impossible to get intel on every single system in a region. People make mistakes, and things go unnoticed. If you only have to really pay attention to the two unjammed systems in your bridge route it's a lot easier to be safe than if all the systems have to be unjammed, and if you're using jumpbridges to go from deathstar to deathstar you're far less likely to be killed by the single guy who slipped through the area unnoted by the intel channel than if you're going through stargates.
It's not to say that you're never safe, that's certainly not the point. the point is to have more opportunities to make mistakes.
Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 21:44:00 -
[14]
Edited by: Cynthia Ysolde on 10/05/2011 21:44:40
Originally by: xttz
Originally by: CCP Soundwave
Originally by: Svennig
A "neutral" structure which imposes its own mechanics onto fleet fights that take place at it? Are you high right now? You're forcing gate games onto people. If you did it at an ungunned POS it would be a much more neutral fight.
A POS where the defender has access to the shields and has exclusive right to bringing in reinforcements through the bridge? No, we'll definately not agree that a gate is as safe as a friendly POS, even without the gun.
You seem curiously intent on putting all of the risk onto defenders rather than attackers.
Why shouldn't a roaming gang be baited and attacked by reinforcements, after the territorial owner went to the effort of setting up, fueling, and paying the tower?
I dont' get how this change is mysteriously preventing you from being able to jump through your systems, using blackops(or titan) to bridge, or even using jump bridges to move around. It just won't be as easy.
There are a lot of other ways to move around or slow your opponent down, and your reliance solely on jump bridges for defense is somewhat confusing.
If you can't kill the guys in your own space, with your own stations/poses/capitals/jump bridges(albeit fewer) nearby then maybe you shouldn't own the space. I don't see how the attacker has any advantages here. Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 21:47:00 -
[15]
Originally by: ModeratedToSilence
Originally by: CCP Soundwave
I'd still aruge that a defender has much better terms than an attacker. You can still use jumpbridges, you have intel channels, shorter routes to change ships/fittings, shorter routes to getting reinforced.
With the Eve Online is really played, a well organised gank gang: Has access to the pos shields of the said jumpbridges. Has access to defenders intel channels. Has ability to log off and wait in system with "blue eyes" and log in when a juicy target arrives on gate.
sounds like you're admitting to just getting flat out outplayed. Again, if you're not willing to play w/ the big dogs you're welcome to take your ball and go home Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
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Posted - 2011.05.10 21:51:00 -
[16]
Originally by: Zamiq
Originally by: CCP Soundwave
Originally by: Cynthia Ysolde
As someone who spends 90% of my time in eve doing exactly this, it's a whole lot more effort than pretty much any other kind of PVP and is incredibly risky. While people do absolutely get ganked on them all the time, it's almost entirely because of laziness on the part of the gankee. I can't tell you how many times I've seen myself or my alts reported in channels over and over and still having carriers etc. jump in to the jumpbridge/cynogen I'm camping. This isn't because it's ~so easy~ to camp cynogens, it's because people are stupid and don't read intel channels. If people actually read intel and scout themselves, it's nearly impossible to catch them.
Quoting this because it's true.
So basically its not the jump bridges thats the issues its people using intel channels and actually heaving a brain. I guess any MMO dev's wet dream is to have a bunch of mindless drone subscribers.
You're basically complaining that because some feature of the game is underpowered you have to think for yourself and actually play the game instead of click like 6 times while watching tv and then find yourself all the way across eve.
Yes, I think it's safe to say that if you're not willing to put the effort in to install allies and an intel channel ( or even just scout it yourself ) that it's your fault you get killed, not the jump bridge's fault. Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 22:02:00 -
[17]
Originally by: Electra Ashbringer I can't see why eg. our own alliance should hold any sov any more.
Cost a lot of isk to maintain just to have our name on it No benefits, but the 2-3 systems you would use to rat in to get upgrades into it
then don't hold sov. Move to NPC space, or just let the sov drop. Sov certainly has benefits, but it isn't for everyone. IF you're holding sov just to make money and you aren't making money...then don't hold sov, or change something. Sov can be very lucrative for certain people with certain interests and goals, but it isn't and shouldn't be something that everyone needs or even wants. Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 22:04:00 -
[18]
Originally by: TheMercenaryKing Edited by: TheMercenaryKing on 10/05/2011 22:01:15 WOO WAY TO MAKE THE GAME WORSE! there are ways to camp jump bridges other then bombers/suicide ganking and some people know how to do it. How about rather then breaking the game more, you fix the sov problems already!
I'm fairly confident when I say that I've killed more ships camping jb's and cynogens than you have killed total in eve and I'm saying this was a good and needed change. Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
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Posted - 2011.05.10 22:10:00 -
[19]
Originally by: ModeratedToSilence
Sounds like your missing the point and going for personal attacks instead of staying on topic. The point of my counter to CCP Soundwaves post is to illustrate to him he is missing a large part of the picture regarding how eve is actually played. Going back to my original post in this thread - CCP need to change the way alliances interact to change 0.0. Tinkering with jumpbridges is going to have effects they haven't really thought about. My prediction is that these changes in isolation will make 0.0 less dynamic. In regards to my personal opinion: I think my rapier will find a nice jumpbridge route sit within 2 au of a gate for 3-4 days afk after which I'll see who is stupid enough to ignore my presence. Probably easiest to do this in an alliance where I have a clean api alt to give me eyes on whats going on. To respond to your baiting regarding big boys: Under the current development of CCP holding space is the most difficult thing to do. Try it out some time - oh wait your "big boys" dont have the attention span to do that.
As I've said before, holding space isn't and shouldn't be for everyone. Some alliances can cut it, some can't, and some don't want to even try because they're just not interested in it.
If your space can easily be shut down by a few guys who have access to your intel channels, maybe you should be a little stricter with recruitment and not use the "pack anyone with a pulse into this corp" strategy that seems so popular these days. Spies can be pretty easy to catch if you know what to look for. Brasts |

Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.13 02:10:00 -
[20]
Originally by: Tango Zulu Now I have no problem with altering the nature of JBs, but not in such a haphazard manner, and on short notice. I think moving them to planets is ok, but I personally think JBs in their current sense are fine. What I'd like to see is a shift of responsibility to the player from the logistics in this way: Take 5-10% off every non-industrial's base cargohold, and make it into a fuel bay that's 10-30% of the the base. It only holds LO3 and JBs don't hold any. You don't bring enough, or forget, or have no friends, tough, you're walking all the way rather than half or three-fourths the way home. Broke newbies learn the hard way early, but ozone is cheap and you won't be flying big things that eat more immediately.
If the purpose is to make us have a harder time pulling resources from highsec, you will have to make it so we *want* to not be dependent on highsec. We need better quality ores for mining, a more even distribution of moons, and anything else that would make acquiring something locally cheaper than Jita+transport markup.
If this nerf does happen (and I support changes, but not nerfs), it needs to happen after you've consulted your largely sov-knowledgeable CSM and weigh your decision (remember, our chairman (MY CEO) supports this, but agrees it should wait until winter), then enter it into the 0.0 reform package.
Adapt or die. There are no goons.
Goodbye. Brasts |
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Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
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Posted - 2011.05.13 04:10:00 -
[21]
Originally by: Cellistara
Originally by: Grath Telkin
Originally by: Cellistara
The DC doesn't have ****loads of tech moons or legions of botters shoving isk at the alliance coffers.
Ah, excuse me? I'm pretty sure if you ask DBRB or any of other goons they will gladly teach you about the bots they have running, so you can probably drop this line. I believe the program is called innerspace, ask around, maybe you're new.
Yeah if they have bots they're certainly not giving that isk to their alliance. And if you have questions about the Cluster****s use of their money just google the balance sheets, its all there.
bro we're just better than you get used to it and just go back to farmville LOL Brasts |
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